(Source: skullsvilleusa)
(Source: skullsvilleusa)

(Source: dark-nights-and-shining-lights)
PALOW
Spidery lines and metallic colors meet mellow shades and minute detailing in PALOW’s work; the artist’s costumer’s eye and head-nods to the historical as well as to human nature combine to offer up creatures that are more than they seem, digitally-chitinous plugsuits, and awesomely baroquely gothic-haute mecha exoskeletons that are like nothing I’ve ever seen—fantastic.
These have always bothered me, in some obvious ways and some not-so-obvious ways. I’ve been reluctant to post them until now. I’m not sure why.
Berlinde de Bruyckere - We are All Flesh (2004-12)
“An unsettling, reconfigured concept of the body, helpless and contorted, takes center stage in Bruyckere’s faceless sculptures. Abject deformation is turned into beauty as if the artist were trying to wrest a shape from abstract form.”
The Inspired Creature Design of the cancelled “Project Copernicus”
Concept Art by Nicholas Kole.